
Three Tokens for Mammon by John Ward
- Digital — $1.99
- Paperback — $8.99
The devil takes coin. And sometimes, he takes what’s left of you.
Welcome to Paignton—a dying seaside town where the real price for survival isn’t measured in coins, but in souls. Some debts can never be repaid… unless you’re willing to bargain with monsters.
Paignton should be just another faded English seaside town: haunted by its past, strangled by decaying amusements and empty shops, a graveyard for lost hopes. But beneath the peeling paint and gaudy neon lights, something ancient still stirs—something hungry.
When Daniel, a restless local desperate to escape, witnesses the town’s secret, everything changes. The slot machines don’t just steal your money—they drain the very life from the players, feeding an ancient darkness that demands human tokens in return for Paignton’s fragile existence. Caught between sinister locals in thrall to the old ways, a pair of unwitting tourists, and the relentless, suffocating pull of the town’s curse, Daniel must decide whether to save himself or confront the nightmare feeding on his home.
Can you survive a town where the price of prosperity is blood, and even your neighbours might be plotting your sacrifice? Three Tokens for Mammon is a chilling blend of seaside decay and cosmic horror—a story of ancient bargains, modern desperation, and the unbreakable chains of belonging. Step into the arcade if you dare. The machines are waiting, and they never run out of tokens.